From the Vanguard
Transmissions.
New modes, new discoveries, and dispatches from the development of Sector Zero.

RPG Exploration - NPCs, Shops & Ashfall Camp
Walk through settlements in first person, talk to NPCs, trade at shops, and uncover the story.

RPG Systems - Affinities, Leveling & Bestiary
Weapon affinities, pilot leveling to 30, a combat skill tree, and a full enemy bestiary.

Multi-Phase Levels - Modes That Chain Together
Cinematic transitions chain different gameplay modes into epic multi-part missions.

Ship Turret - Star Wars Gunner Mode
Man the Vanguard's turret. Mouse-aim crosshair combat as enemies swoop from every direction.

First-Person Raycaster - Wolfenstein Meets Space
Wolfenstein-style 3D exploration with textured walls, billboard enemies, and hitscan combat.

Ship Boarding - Top-Down Dungeon Crawler
Breach enemy vessels. Navigate corridors, hack doors, and fight through line-of-sight AI defenders.

Ground Run & Gun - Contra-Style Action
Boots on the ground. Contra-style side-scrolling with gravity, jumping, and hostile alien terrain.

Vertical Shooter - The Original Campaign
8 worlds, 40 levels, and multi-phase bosses. The core Sector Zero experience.