Skip to content
SECTORZERO
AboutUpdatesColony
Play now ↗

From the Vanguard

Transmissions.

New modes, new discoveries, and dispatches from the development of Sector Zero.

RPG SYSTEMS2026-04-07

RPG Exploration - NPCs, Shops & Ashfall Camp

Walk through settlements in first person, talk to NPCs, trade at shops, and uncover the story.

↗
RPG SYSTEMS2026-04-06

RPG Systems - Affinities, Leveling & Bestiary

Weapon affinities, pilot leveling to 30, a combat skill tree, and a full enemy bestiary.

↗
NEW MODE2026-04-05

Multi-Phase Levels - Modes That Chain Together

Cinematic transitions chain different gameplay modes into epic multi-part missions.

↗
NEW MODE2026-04-03

Ship Turret - Star Wars Gunner Mode

Man the Vanguard's turret. Mouse-aim crosshair combat as enemies swoop from every direction.

↗
NEW MODE2026-04-01

First-Person Raycaster - Wolfenstein Meets Space

Wolfenstein-style 3D exploration with textured walls, billboard enemies, and hitscan combat.

↗
NEW MODE2026-03-29

Ship Boarding - Top-Down Dungeon Crawler

Breach enemy vessels. Navigate corridors, hack doors, and fight through line-of-sight AI defenders.

↗
NEW MODE2026-03-22

Ground Run & Gun - Contra-Style Action

Boots on the ground. Contra-style side-scrolling with gravity, jumping, and hostile alien terrain.

↗
NEW MODE2026-03-15

Vertical Shooter - The Original Campaign

8 worlds, 40 levels, and multi-phase bosses. The core Sector Zero experience.

↗
SECTORZERO

A signal from the edge of known space.

Explore the source ↗Built by Nic Barnes
SECTOR ZERO Built with Next.js & HTML5 Canvas