
A persistent frontier, built one place at a time
Answer
the signal.
Chart a course. Walk the frontier. Build a foothold and face the Hollow.
Play in browserExplore the gameSector Zero · Illustrative key art
The experience
Explore. Build. Defend.
Travel connects the places you explore. Space combat, turret defense and first-person missions put you inside the encounters along the way.
Captured in game
Space combat
Pilot your fighter through enemy formations and take on the bosses guarding eight hostile sectors.

First-person exploration
Step out of the cockpit. Explore abandoned stations and face the threats waiting around the next corner.

Turret defense
Take the Vanguard’s gunner seat. Track incoming fighters and hold the line through waves of attackers.

Multi-phase missions
Move between space combat, turret defense and first-person encounters as an operation unfolds.
Beyond the cockpit
There’s a world
between the battles.
Choose a destination in the Galaxy Atlas, commit to the journey, and step into the settlements at the edge of known space.
Ashfall is our first reference world: a place to explore, improve and return to. Colony development, useful trade and lasting consequences are being connected in small, playable steps.
Explore the colonies
From the Vanguard
Latest transmissions.

RPG Exploration - NPCs, Shops & Ashfall Camp
Walk through settlements in first person, talk to NPCs, trade at shops, and uncover the story.

RPG Systems - Affinities, Leveling & Bestiary
Weapon affinities, pilot leveling to 30, a combat skill tree, and a full enemy bestiary.

Multi-Phase Levels - Modes That Chain Together
Cinematic transitions chain different gameplay modes into epic multi-part missions.
The signal is still calling