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The first recording

Forty seconds of the packaged build, walking Havenwood from the courtyard to the street and back, with two conversations on the way.

Kai from behind in the courtyard, his cape blowing.
Kai from behind in the courtyard, his cape blowing.

The first screen recording of the Unreal build, captured today on the Mac. It has been trimmed at both ends, where Kai was standing still, and nothing else has been done to it.

Havenwood, 22 October. Courtyard, the Old Man and the Shopkeeper, the street, the arch, the well, the Fisherman.

What it shows, in order: Kai crossing the courtyard under the painted sky with the cape doing its work; a talk with the Old Man by the planter and another with the Shopkeeper; the walk down the street between the yellow house and the blue one; the arch; and back into the courtyard to the well, where the Fisherman has a line.

What it also shows: at about the twenty-five second mark the camera goes inside the courtyard tree and the painted canopy becomes a cloud of teal shards. That is the camera collision on the kit tree, which is on the list.

Three short loops were cut from this recording for the characters and mechanics pages: the courtyard crossing, the street, and the arch. From here on, every build that changes movement gets a new one.

End of the painting.

The paint stops here. Past this line the town is not drawn, only described, and the description is restricted.

go anyway