Roadmap
Track what’s being worked on and what’s planned. The full board is on GitHub.
Completed
- Core game loop (exploration + ATB combat)
- Sprite rendering and walk animations
- Shop system with buy/sell
- NPC dialogue with branching choices
- Quest system with tracked objectives and rewards
- Bandit Camp dungeon with prisoner rescue and boss fight
- Item icons and inventory management
- Map transitions and building collision
- Menu system (inventory, status, equipment, quests)
- Inn/rest system
In Progress
- Save/Load UI screens
- Lyra recruitment sequence (Tavern → Estate)
- Sound effects and music integration
Planned
- Return to Elder Morris quest turn-in
- First "Glitch" cutscene
- Whispering Ruins expansion
- Act I finale and transition to Act II
- Additional party members
- Act II story content
Suggest a Feature
Have an idea? Open a discussion on GitHub Discussions.